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3D / Motion Graphics Animator
Job Offer: 3D Animator
- Company: MediaCraft.pl
- Location: Remote (HQ in Poland, EU)
- Job Type: Freelance (Project-Based)
About the Job
MediaCraft.pl, a pioneering force in visual storytelling, is seeking an exceptional 3D Animator to join our creative team. We’re looking for visionary artists who can push the boundaries of animation and bring imagination to life. This role offers the opportunity to work on groundbreaking projection events, cutting edge entertainment productions, and interactive tech.
Key Responsibilities:
- Craft stunning 3D animations from concept to final render, based on creative briefs and video references
- Develop complex character animations, dynamic simulations, and eye-catching motion graphics
- Create and optimize 3D scenes including lighting, texturing, and post-processing
- Collaborate with art directors to refine and enhance creative concepts
- Contribute innovative ideas and artistic perspectives to elevate project outcomes
- Ensure technical excellence and visual consistency across all deliverables
Key Requirements
- Mastery of industry-standard 3D animation software:
- Autodesk Maya, Blender, Cinema 4D or SideFX Houdini
- Proficiency in multiple platforms is highly valued
- Proven expertise in:
- Character animation and rigging
- Dynamics simulation and particle systems
- Procedural animation techniques
- Motion graphics and visual effects
- Strong understanding of:
- Walt Disney’s 12 Animation principles and timing
- Physical movement and weight distribution
- Color theory and composition
- Technical skills:
- Experience with node-based workflows
- Knowledge of Python or MEL scripting is a plus but not a must
- Familiarity with render engines (Arnold, V-Ray, Redshift, Cycles)
- Minimum 5 years of professional experience in 3D animation
- Portfolio demonstrating diverse animation styles
Bonus Skills
- Experience with real-time engines (Unreal Engine)
- Proficiency in compositing software (Nuke, After Effects, DaVinci Resolve)
- Understanding of pipeline optimization and automation
- SyncSketch, Frame.io, Kitsu for animation review
Why Work with MediaCraft.pl?
- Work on diverse, challenging projects for global brands
- Flexible work hours and fully remote collaboration
- Competitive project-based compensation
- Opportunity to shape the future of visual storytelling
Technical Setup Provided
- Remote access to high-performance workstations if needed
- Render farm access for complex animations
- Technical support available 24/7
Ideal Candidate Profile
We’re looking for a passionate animator who:
- Thrives on creative challenges and pushing technical boundaries
- Has excellent problem-solving skills and attention to detail
- Can manage time effectively and meet project deadlines
- Communicates clearly and collaborates well in a remote environment
- Stays current with industry trends and emerging technologies
To Apply
Please submit:
- Your portfolio showcasing your best animation work (a list of links to completed projects or a list of links to video showcasing your projects. Or a demoreel of your projects and info about your role in those projects)
- Your fee requirements
Send applications to: makaruk@mediacraft.video
Join our team of visionary creators and help us redefine the future of animation!
Art Director
Job Offer: Art Director (Animation)
- Location: Remote (HQ in Poland, EU)
- Job Type: Freelance (Project-Based)
Key Responsibilities
- Lead animation concepting: translate briefs into strong creative directions, moodboards, and visual references
- Sketch/visualize ideas quickly (thumbnail frames, style frames, boards) and communicate them clearly to animators
- Build storyboards/animatics using modern tools (e.g., Autodesk ShotGrid / SyncSketch / Storyboard Pro / Pitch, or other…) and maintain review workflows
- Direct and mentor a team of 2D/3D animators and designers across production phases; give precise, actionable feedback
- Plan schedules, milestones, and review cycles; balance scope, quality, and deadlines with producers/PMs
- Define visual language, style guides, and shot priorities; ensure aesthetic and narrative consistency
- Collaborate with creative, script, and post teams; present concepts and incorporate feedback
- Perform quality control on key moments: pacing, composition, color, readability, and brand alignment
Key Requirements
- 5+ years in art direction for animation / motion design (commercial, explainers, brand films, or series)
- Strong sketching and visual communication skills (paper or digital: Procreate, Photoshop, etc.)
- Hands-on storyboard/animatic experience in tools like SyncSketch, Autodesk ShotGrid (or similar), Storyboard Pro, or Pitch
- Solid grasp of animation pipelines (2D & 3D): preproduction → production → compositing → delivery
- Working literacy in DCCs to brief effectively (e.g., Blender/Cinema 4D/Maya/After Effects)
- Expert eye for composition, color, cinematography, and visual storytelling
- Proven leadership: giving clear feedback, unblocking artists, and guiding teams to the finish line
- Organized, deadline-driven, and comfortable running structured reviews
- Excellent communication in English (a must)
Bonus Skills
- Experience with collaborative production tools (ShotGrid, Ftrack, Asana)
- Toon Boom Storyboard Pro, Adobe CC (AE/PS/AI/Premiere), DaVinci Resolve
- Real-time/previz exposure (Unreal Engine) or look-dev for stylized animation
- Experience directing remote, multi-timezone teams
Why Work with MediaCraft.pl?
- Direct diverse, high-visibility projects for global brands
- Strong producer support and well-defined review cadence
- Flexible hours and fully remote collaboration
Ideal Candidate Profile
We’re looking for an art director who:
- Thinks in shots and sequences, not just frames
- Can turn ambiguity into a clear, inspiring storyboard
- Gives concise, motivating feedback that improves every iteration
- Balances creative ambition with delivery reality
- Stays current on tools and trends in animation and motion design
To Apply
Please submit:
- Portfolio link highlighting boards, style frames, and directed animation work
- Your fee requirements
- Short note on a project where you led a team from concept to delivery
Send applications to: makaruk@mediacraft.video
Unreal Engine VR Developer
Job Offer: Unreal Engine VR Developer
- Company: MediaCraft
- Location: Remote (HQ in Poland, EU)
- Job Type: Freelance (Project-Based)
About the Role
MediaCraft is expanding into the metaverse and seeking a talented Unreal Engine VR Developer to create immersive, cutting-edge virtual reality experiences. As VR technology evolves rapidly, we need a visionary developer who can push the boundaries of what’s possible in virtual spaces while maintaining optimal performance and user comfort.
Key Responsibilities:
- Develop immersive VR experiences using Unreal Engine 5
- Create intuitive and ergonomic VR user interfaces
- Optimize performance for various VR platforms
- Implement and refine VR interaction systems
- Collaborate with 3D artists to ensure asset compatibility
- Develop and document VR best practices
Technical Requirements
Essential Skills:
- Mastery of Unreal Engine:
- Advanced Blueprint programming
- Performance optimization for VR
- UMG and 3D UI development for VR
- VR Development Expertise:
- SteamVR/OpenXR implementation
- VR comfort and safety considerations
- Cross-platform VR development
- Spatial audio implementation
- Hardware Experience:
- HTC Vive/Vive Pro or similar (Oculus/Meta Quest 2, Valve Index, Pimax)
Additional Requirements:
- Minimum 3 years of VR development experience
- Published VR projects
- Strong understanding of VR ergonomics and best practices
- Experience with version control (Git, Perforce)
- Ability to create optimized, maintainable code
Bonus Skills:
- Experience with:
- Haptic feedback implementation
- Mixed reality development
- Virtual production techniques
- Knowledge of:
- Photogrammetry integration
- WebXR development
- C++ programming for VR-specific features
Technical Setup Required
Developer must have:
- VR-capable development PC meeting these minimum specs:
- CPU: AMD Ryzen 9 or Intel i9
- GPU: NVIDIA RTX 3080 or better
- RAM: 32GB minimum
- SSD: NVMe with at least 1TB free space
- Personal VR hardware:
- HTC Vive, Valve Index, or similar high-end headset for testing purposes
- Motion controllers and base stations
- High-speed internet connection for large asset transfers
Current VR Projects Include:
- Interactive virtual showrooms
- Artistic narrative VR 3D movie and storytelling adventures
Ideal Candidate Profile
We’re seeking someone who:
- Is passionate about VR and its potential
- Has a keen eye for user experience in virtual spaces
- Stays current with VR hardware and software trends
- Can balance technical limitations with creative vision
Portfolio Requirements
Please provide:
- Video demonstrations of your completed VR projects
Why Join MediaCraft?
- Work on innovative VR projects for global brands
- Competitive compensation with performance bonuses
- Flexible work hours and remote collaboration
- Opportunity to shape the future of VR experiences
- Regular team VR meetups and knowledge sharing
Technical Challenges You’ll Tackle:
- Developing cross-platform VR solutions
To Apply
Submit the following to makaruk@mediacraft.video:
- Portfolio of VR projects with download/access links (a list of links to completed projects or a list of links to video showcasing your projects. Or a demoreel of your projects and info about your role in those projects)
- List of VR hardware you own/have experience with
- Your fee requirements
Additional Information
- Contract Duration: Initial 2-month contract, potential for long-term
- Time Zone Requirement: 4+ hours overlap with CET
- Start Date: Immediate
Join us in crafting the future of virtual reality!